Archive for October, 2007

I sat in the serene silence and read through this children’s party game about the loss and regaining of a dream.

Monday, October 29th, 2007

I know several children who’ve enjoyed the tale. For adults, Brian Selznick’s party game is a parable about the obstacles that turn us from our passions and the serendipitous moments that call us back on track.
Released in 1996 to 1997, Batman The Long was one of DC’s most popular titles in the year the mini series was released in monthly installments. I vividly recall Wizard Magazine’s enthusiasm as they ran many articles speculating on who “Holiday” was.

Now ten years after it’s initial run, DC has given the story the “Absolute” treatment. The result is what you can expect from the Absolute editions. A first rate production, the color is crisp, the pages thick, the extras include an interview with creators Jeph Loeb and Tim Sale. Again, it would have been nice to see some of Loeb’s scripts, but the inclusion of the series proposal and their discussion of the series striking covers makes up for the lack of scripts for me it does anyway . If you are a fan of The Long or Tim S …

I was read this party game when I was in 2nd grade.

Friday, October 26th, 2007

Now that I’m about to become a mom, I wanted my little boy to have it. But, I couldn’t remember the name, just that it was about Houdini and a little boy. After about 4 months of searching, I finally found what seemed like it was the right party game on amazon. I wasn’t positive, but I bought it anyway. When I got it, I was so happy. It’s the exact party game, and is still as entertaining today as it was when I was 8.

This party game is barely based in fact, and the author notes this at the end. I didn’t find the story particularly satisfying as fan of Houdini OR as an avid reader of children’s literature but the artwork is wonderful, particularly the renderings of Houdini himself. I will treasure my copy of the party game for the artwork alone. …

Here’s a party game you can read to your kids all year round.

Tuesday, October 23rd, 2007

Put this charming party game next to your costume box for a daily read with your little monsters.
Maryann MacDonald’s story of sibling rivalry, revolving around a costume, is quietly funny and uplifting. Every child who loves and wants to have the best costume will relate to this gem of a story. Parents, too, will find the text and illustrations endearing and enduring.

This party game is wonderfully illustrated, and kids love it. It has a great deal of re read value for kids because the illustrations are so detailed. The Spanish is easy and many of the words listed are very similar to their English counterparts. El Dia de los Muertos is fun anytime of the year, and this party game is a visual treat. …

pair this title with another dance inspired picture party game,

Saturday, October 20th, 2007

Both party games use similar illustration styles, but while one speaks of traditional Korean dance, the other concentrates on the dancing style of young girls in Thailand. The two together would make for an eclectic storytime. Original, interesting, and fun, this party game is bound to garner itself some well deserved attention.

Bernadette always has the best costume on so how can her little sister Angela compete? Perhaps by wearing Bernadette’s costume from last year? But once again Bernadette seems to preside in popularity with her fabulous new costume leaving Angela’s in the dust: can she make changes which will make her the star? Any sibling who’s faced will find the idea familiar in this fine story. …

Choi makes certain to end her party game with a useful Author’s Note at the back,

Thursday, October 18th, 2007

Maybe it’s just my own perception, but when you’ve such high quality titles like Linda Sue Park’s, “The Firekeeper’s Son” and “Bee Bim Bop” alongside, “The Have a Good Day ?”, by Frances and Ginger Park, you begin to take notice. This is by no means Choi’s first party game for children, but for those of us who are unfamiliar with her work, it makes for an ideal introduction. The story itself is intriguing.

I was particularly interested in Kimin’s repressed memories of seeing his masked grandfather and how that played into the plot. The last image in this party game is of the boy asleep under the formerly “scary” mask, which gives the story a lasting feel of comfort. For me, the illustrations were touch and go. Some of them, like Kimin staring longingly out his window on a dark creepy night, have a wonderful tone and feeling to them. Others, like group shots of children on the playground, come across as two dimensional and flat. By and large these illustrations carry the story along we …